What else are we gonna be?
During my 6 months internship at Double Jack, I have been working on Maestro, a VR game based on hand tracking. My task was to make the first customized environment of the game with the Jazz theme.
For 3 years, I have been studying game design and game art. After meeting an environment artist who was an ESMA student before, I discovered what I wanted to do in video games.
In the 3rd and last year, we worked for 8 months on the production of a game called Folgore.